<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Wander&#039;s End Devlog - itch.io</title><link>https://picusb.itch.io/wandersend</link><item><guid>https://picusb.itch.io/wandersend/devlog/1717210/the-ai-debate-and-getting-things-started</guid><title>The AI Debate and getting things started</title><link>https://picusb.itch.io/wandersend/devlog/1717210/the-ai-debate-and-getting-things-started</link><pubDate>Mon, 19 Oct 2026 19:58:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxMDk1OTc5LnBuZw==/400x224%23c/APRn8H.png"/><p>Wander’s End, devlog 1: a mine, a dodge roll, and zero hand-written lines of code /edit The debate over AI in game development is hotter than ever, online, in boardrooms, and in game reviews. Can AI...</p>]]></description></item></channel></rss>